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Kids Fun Activities

Alphabets application for kids learning, kids will learn alphabets in a funny and beautiful style through this application. Your kids will find different animals presenting alphabets and will find alphabets dancing. A beautiful application only made for your kids.

Best Of Wallpapers Free

Included many new categories of wallpapers. It contains 3D ,Abstract, Aircraft, Animal, Architecture, Travel, Birds, Car, Event, Flower, Food, Heart, Love, Horse, Military, Mountain, River, Natural, Police Car, Space, Sports, Texture, Waterfall, Cricket. Also included sharing and email functionality, so you can now send wallpapers to your lovers and also can share it on Facebook etc.

Flying Monkey 1.1

A beautiful application in which a monkey is trying to land on a lift. Help him to land it safely. Use iPhone orientation to move its plane and also collect fruits to give him power and points.

Lips Wallpapers

Forget Browsing the Internet for hours to find backgrounds for your iPhone. Forget spending hours of time cropping and resizing the images to fit perfectly on your iPhone. Forget spending all that time to just get a nice background. This Application contains huge collection of high quality images sized specifically for your iPhone.

Wednesday, January 17, 2018

Importing 3D Models for ARKit

ARKit is the hot new technology in iOS 11 that lets you view and interact with virtual objects in real space.



It's not hard to get an ARKit project up and running, but getting your 3D art into it can present some challenges. Fortunately, once your art is imported, you can make a number of adjustments in Xcode's SceneKit Editor — SceneKit being the 3D graphics framework that ARKit employs.



We're going to look at preparing your art for ARKit, getting it into the SceneKit Editor, and making final adjustments. You will need an ARKit-capable iOS device to proceed. You won't get anything useful out of running an ARKit app on the Xcode simulator.


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This article is related to

Augmented Reality,ARKit,Metal Framework,iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C

Place Objects In Augmented Reality Via ARKit

Hello there! In this article, I will explain you how to place objects in augmented reality via ARKit.



If you haven't already, I recommend you to have a look at the initial article in which I give an in-depth introduction to ARKit and the possibilities of Augmented Reality in iOS.



Furthermore, if you are not proficient with detecting planes in augmented reality, I would suggest you to first have a look at the article on detecting planes in ARKit. This post will start from the latter. Thus, it's important that you understand the concepts behind Augmented Reality and Plane Detection.



Are you still with me? Good! Let's start then.



Oh, and as always, you can download the source code from my Github Repository.


I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.

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This article is related to

Augmented Reality,ARKit,Metal Framework,iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C

Augmented Reality With ARKit: Detecting Planes

In our previous article about Augmented Reality with ARKit, we learned the basics of the new augmented reality platform from Apple. In this post, we are going to continue our exploration of its possibilities by learning how detecting planes works, and how to visualize them in our applications. Let's start!



As always, you can get the full code from my Github repository.


I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.

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This article is related to

Augmented Reality,ARKit,Metal Framework,iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C

Build ARKit Application with Unity

Create a new Unity project(or use your existing one), search and import the Unity ARKit plugin in the asset store.



The plugin contains a handy tool ARKitRemote which allows us developing AR app purely in the editor(watch this video for more about it), it also includes lots of examples, please check them after you have an overview of how ARKit works.


I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.

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This article is related to

Unity,ARKit,Metal Framework,iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C

Building an AR app with ARKit and Scenekit

In the last tutorial, we used SpriteKit to create an augmented reality (AR) game with ARKit. Today, it's the turn of Scenekit.



Remember that SpriteKit works with 2D content while SceneKit works with 3D content. However, this brings its own problems.



How do I get a 3D model into Xcode?

What format do I use for the model?

How does touch handling works in a 3D space?

This tutorial will answer those questions and show you how to use ARKit with SceneKit by building the following app:


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Stay tuned to my blogtwitter or facebook to read more articles, tutorials, news, tips & tricks on various technology fields. Also Subscribe to our Newsletter with your Email ID to keep you updated on latest posts. We will send newsletter to your registered email address. We will not share your email address to anybody as we respect privacy.


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ARKit,Metal Framework,iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C

ARKit Adventures - Making A Remote Control Drone

In the last few posts on ARKit, most of the content we placed was pretty static. For this example, I want to switch gears and make something in ARKit that is a bit more interactive.



If you've ever wanted to play around with a remote-controlled drone but have never had the opportunity to do so, this tutorial is for you. I know the controls look a bit stupid at the moment, but the point of this post isn't to create a genuinely impressive interface, it's to get you started down the road where you're interacting with the augmented world.


I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.

Stay tuned to my blogtwitter or facebook to read more articles, tutorials, news, tips & tricks on various technology fields. Also Subscribe to our Newsletter with your Email ID to keep you updated on latest posts. We will send newsletter to your registered email address. We will not share your email address to anybody as we respect privacy.


This article is related to

ARKit,Metal Framework,iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C

ARKit by Example — Part 4: Realism - Lighting & PBR

In this article we are going to insert more realistic looking virtual content in to the scene. We can achieve this by using more detailed models using a technique called Physically Based Rendering (PBR) and also a more accurate representation of lighting in the scene.



To see the updates, check out the video below, instead of just plane solid boring cubes we now have added some PBR based materials that give us a much more realistic object that seems to fit into the real world, with variable lighting and reflections.


I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.

Stay tuned to my blogtwitter or facebook to read more articles, tutorials, news, tips & tricks on various technology fields. Also Subscribe to our Newsletter with your Email ID to keep you updated on latest posts. We will send newsletter to your registered email address. We will not share your email address to anybody as we respect privacy.


This article is related to

ARKet,Metal Framework,iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C
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