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Showing posts with label Mobile Development Tutorials. Show all posts
Showing posts with label Mobile Development Tutorials. Show all posts

Saturday, January 26, 2013

Today Window's Phone Development Resources, Articles and Tutorials

Windows Phone Tutorial, Development & Programming Blog

1. Scale Text To View Port in Windows Phone

This example shows how you can enlarge or scale your text to viewport using XNA in windows phone. Algorithm: 1.) Create a new project by File-> New Project name it ScaleTextToViewPort. 2.) Select Visual C# -> XNA Game Studio 4.0 from template section. 3.) Write following into Game1.cs: 4.) Add Segoe14.spritefont file to content folder. [...]


✔ Read More...


2. Vector Text Demo in Windows Phone

This example shows how you can rotate your text according to your time frame using vector in XNA development. Algorithm: 1.) Create a new project by File-> New Project name it VectorTextDemo. 2.) Select Visual C# -> XNA Game Studio 4.0 from template section. 3.) Write following into Game1.cs: 4.) Add Segoe14.spritefont file to content [...]


✔ Read More...


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Tuesday, January 22, 2013

Today Android Development Resources, Articles and Source Code

Android Tutorial | Android SDK Development & Programming

1. Messenger Activity in Android

This example is a simple messenger activity. Algorithm: 1.) Create a new project by File-> New -> Android Project name it MessengerActivity. 2.) Write following into main.xml: 3.) Write following into values/strings.xml: 4.) Run for output. Steps: 1.) Create a project named MessangerActivity and set the information as stated in the image. Build Target: Android [...]

2. Loan Calculator in Android

This example is a simple loan calculator application which shows monthly payment and total loan of the values entered. Algorithm: 1.) Create a new project by File-> New -> Android Project name it LoanCalculator. 2.) Write following into main.xml: 3.) Write following into values/strings.xml: 4.) Run for output. Steps: 1.) Create a project named LoanCalculator [...]

✔ Read More...

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Friday, January 18, 2013

Today's iOS Developer Resources

Today's iOS Developer Resources

1. Framework Providing A Lightweight Node.js Compatible Server That Runs Within iOS Apps

A framework allowing you to create a Node.js compatible javascript server that runs within your iOS Objective-C apps.

You can find neu.Node on Github here with detailed information and an example project containing several different demonstration servers including a chat server, and a streaming video server.

After loading up the demo project and starting a server you'll find it running at port 8000.

2. Example: Rendering The Milky Way Galaxy On iOS Devices Using OpenGL ES

An example demonstrating how to render the massive Milky Way galaxy in full 3D using OpenGL ES and running on the iOS platform.

You can find the OpenGLMilkyWay example on Github here.

You can find this example in use in Hanno's impressive ExoPlanet app.

There's a PDF included in the Github repository providing some slides explaining a bit more into the techniques used for this impressive example.

3. iOS Library For Automatically Creating CRUD Interfaces (Scaffolding) Using A Core Data Model

An iOS Objective-C library that automatically creates create, read, update and delete (CRUD) scaffolding based on a Core Data model.



You can find SDScaffoldKit on Github here.

Just like with a Rails project it's highly unlikely you'd release an iOS app with some basic untouched scaffolding, but it provides a good starting point.

4. Alternative Objective-C Static Code Analyzer With Complexity Checking/Easily Customizable Rules

A static code analyzer tool that works with Objective-C providing an easy to customize ruleset and the capability of checking code complexity.

You can find the OCLint homepage here with links to binary downloads and the source can be found on Github here.

You can find the documentation for changing the rules here.

I tested this tool from the command line, but there is an experiemental helper program for working with Xcode.

If you take a look at the rules directory of the source code you can play around with and tweak rules.

If you've created, or come across any iOS developer resources that you'd like to share you can submit them in below comment section.

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iOS Developer Resources 

Windows Phone Tutorial, Development & Programming Blog

Windows Phone Tutorial, Development & Programming Blog
1.Text Crawl Example in Windows Phone Development

This example shows how you can do text crawling using XNA in windows phone. Algorithm: 1.) Create a new project by File-> New Project name it TextCrawlExample. 2.) Select Visual C# -> XNA Game Studio 4.0 from template section. 3.) Write following into Game1.cs: 4.) Add Segoe14.spritefont file to content folder. 5.) Run for output. [...]


2.Touch Revolution Example in Windows Phone Programming

This example shows how you can put text revolution using XNA in windows phone. Algorithm: 1.) Create a new project by File-> New Project name it TouchRevolutionExample. 2.) Select Visual C# -> XNA Game Studio 4.0 from template section. 3.) Write following into Game1.cs: 4.) Add Segoe14.spritefont file to content folder. 5.) Run for output. [...]

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Tuesday, January 15, 2013

Today's iOS Developer Resources

Today's iOS Developer Resources

1. Tool: Highly Configurable Objective-C Source Code Beautifier With Easy To Set Options

A Mac OS X tool providing a an easy to use GUI for working with the Objective-C compatible code beautifier Uncrustify.

You can download a binary for UncrustifyX here and you can find the source for the project on Github here.

You can find a gist containing an example Objective-C configuration to get you started on Github here.

The original Uncrustify source code beautifier tool can be found here.

An excellent tool for code beautification that you can easily configure to your liking.

2. Open Source Library Using ReactiveCocoa Providing An Alternative To iOS 6′s Auto Layout

An open source library utilizing the Objective-C reactive programming extensions project ReactiveCocoa providing an alternative to iOS 6's auto layout for automatically laying out views.

You can download ReactiveLayout along with a couple of examples on Github here.

While you might be perfectly satisfied with auto layout in the iOS 6 SDK it is very interesting to see how Github utilizes the ReactiveCocoa library in ReactiveLayout.

3. Open Source library For Easy iOS Objective-C Asynchronous Flow Control

A nice little Objective-c library providing a simple API for asynchronous flow control.

You can find Sequencer on Github here.

A nice simple library for asynchronous flow control.

4. Open Source iOS UI Control For Easily Creating Breadcrumb Style Navigation

An open source iOS UI control for creating a great looking breadcrumb navigation control.



You can find BTBreadCrumbView on Github here.

An easy way to add breadcrumbs into your app.

If you've created, or come across any iOS developer resources that you'd like to share you can submit them in below comment section.

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Today's iOS Developer Resources

Today's iOS Developer Resources

1. Tool: Highly Configurable Objective-C Source Code Beautifier With Easy To Set Options

A Mac OS X tool providing a an easy to use GUI for working with the Objective-C compatible code beautifier Uncrustify.

You can download a binary for UncrustifyX here and you can find the source for the project on Github here.

You can find a gist containing an example Objective-C configuration to get you started on Github here.

The original Uncrustify source code beautifier tool can be found here.

An excellent tool for code beautification that you can easily configure to your liking.

2. Open Source Library Using ReactiveCocoa Providing An Alternative To iOS 6′s Auto Layout

An open source library utilizing the Objective-C reactive programming extensions project ReactiveCocoa providing an alternative to iOS 6's auto layout for automatically laying out views.

You can download ReactiveLayout along with a couple of examples on Github here.

While you might be perfectly satisfied with auto layout in the iOS 6 SDK it is very interesting to see how Github utilizes the ReactiveCocoa library in ReactiveLayout.

3. Open Source library For Easy iOS Objective-C Asynchronous Flow Control

A nice little Objective-c library providing a simple API for asynchronous flow control.

You can find Sequencer on Github here.

A nice simple library for asynchronous flow control.

4. Open Source iOS UI Control For Easily Creating Breadcrumb Style Navigation

An open source iOS UI control for creating a great looking breadcrumb navigation control.



You can find BTBreadCrumbView on Github here.

An easy way to add breadcrumbs into your app.

If you've created, or come across any iOS developer resources that you'd like to share you can submit them in below comment section.

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Saturday, January 12, 2013

Today's iOS Developer Resources

Today's iOS Developer Resources

1. iOS Library For Automatically Generating A Color Scheme From An Image Like iTunes 11

An iOS library allowing you to automatically generate a color scheme from an image inspired by how iTunes 11 does this with photo albums.



You can find LEColorPicker on Github here.

You can find the original question/answer thread explaining the algorithm over at StackOverflow.

Not completely identical to iTunes 11 color picking, but still does a great job.

2. iOS Library For Easy PDF Report Creation Using HTML With Template Support

A library for easily generating PDF reports accepting HTML with simple templating.

You can find PDFReportKit on Github here.

A nice easy to use library for quickly generating PDF reports.

3. Example: Displaying A 3D .OBJ Model In Cocos2D iPhone v2.x (W/Zooming, Rotation, And Movement)
An example demonstrating how to load and display an OBJ model in Cocos2D iPhone v2.x.


You can find and download the example through this thread in the Cocos2D iPhone forums.

In the example project you'll see how an object can be loaded and rotated, and you can also swipe along the lines on each side to zoom in and move the object.

4. Open Source iOS UI Control Automatically Allowing You To Enable Tap-To-Zoom On An Image

An open source control allowing you to add tap to zoom to an image by simply suppling an array of your views.



You can download ASMediaFocusManager on Github here.

Combine this with the Mosaic UI mentioned earlier this week and you've got a nice mosaic style image gallery.

If you've created, or come across any iOS developer resources that you'd like to share you can submit them in below comment section.

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Friday, January 11, 2013

Naive Text Example in Windows Phone

This example shows how you can draw naiveText using XNA in windows phone. Algorithm: 1.) Create a new project by File-> New Project name it NaiveTextExample. 2.) Select Visual C# -> XNA Game Studio 4.0 from template section. 3.) Write following into Game1.cs: 4.) Run for output. Steps: 1.) Create a project named NaiveTextExample and [...]

✔ Read More...


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Thursday, January 10, 2013

Today's iOS Developer Resources

Today's iOS Developer Resources:

1. Tutorial: Working With iOS User Data APIs (Location, Calendar, Address Book, Photos)

A tutorial with example demonstrating how to use the iOS user data APIs to gather location, calendar, address book and photo data.

You can find the tutorial over at the Captech consulting blog here.

A nice straightforward guide an example for working with the various data APIs on the iOS platform.

2. iOS UI Control For Providing Map Annotations, Callouts And Other Details Within A Clean Interface

An objective-c iOS UI control providing an easy way to create a map view with location information, annotations and callouts.

 

You can find Locations With Map on Github here.

The control is inspired by the FourSquare's checkin view and provide's an easy solution for providing location details.

3. Open Source iOS UI Control For Creating A Customizable Circular Menu

An objective-c iOS UI control for easily creating circular menus.


You can find KYCircleMenu on Github here.

IF you're looking for an easy way to create a menu layed out in a circular pattern you can do so easily with this UI Control.

4. iOS AFNetworking Add-On Library That Provides Accelerated Downloading

An AFNetworking add-on providing accelerated downloads.

You can download JJAFAcceleratedDownloadRequestOperation from Github here.

If you've got an app that downloads large files and use AFNetworking this looks like a great way to speed those downloads up.

If you've created, or come across any iOS developer resources that you'd like to share you can submit them in below comment section.

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Your First Objective-C Unit Test

Testing is important for writing clean, bug-free code. Fortunately, if you're writing iOS apps, Apple's Xcode has unit testing capabilities built in. Ash Furrow shows you how it works and walks you through the creation of some actual tests - including using them to understand an error in your code.

✔ Read More...

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Demystifying iOS Application Crash Logs

When there's a problem in your app, crash logs are a key resource for tracking down the source of the critical error. Experienced Windows devs will remember (fondly?) Dr. Watson, but how do you find and interpret the crash data on a mobile device? iOS creates crash logs much like those on it's Mac OS big brother, and Soheil Moayedi Azarpour shows you where to find them and how to understand what they say.

✔ Read More...


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Wednesday, January 9, 2013

Beginning Unity 3D for iOS: Part 1/3

The tutorial will be split into three parts:

In Part 1, you'll learn the basics of using Unity by creating a game with a simple player control mechanism. You'll also learn how to deploy your project on iOS.

In Part 2, you'll learn how to enhance the player's movements using pre-built controller objects and some scripts found in the standard packages, how to debug using Unity Remote, and how to customize the scene.

In Part 3, you'll add gameplay to your project and build on game design concepts that include adding prefabs, timers, menus and sounds to enrich the game experience.

Ready to add a powerful new framework to your skillset? Keep reading on! :]

✔ Read More...

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Today's iOS Developer Resources

Today's iOS Developer Resources

1. Open Source iOS UI Control For Easily Creating A Mosaic Style Interface

An open source control that makes it easy to create a mosaic style user interface control.



You can find MosaicUI on Github here.

Included is a sample project – a quick project for getting a Mosaic style interface up and running.

2. iOS UIColor Category Adds Hex Value Support (With Or W/O Alpha) Color Comparisons And More

An objective-c UIColor category adding a number of helper values allowing you to use hex values, perform color comparisons, and more.

You can download ColorUtils on Github here.

Included is a sample project showing ColorUtils in action – very straightforward to use.

3. iOS UI Control Easily Allowing You To Create Alerts Mimicking iOS 6 Notifiication Views

An open source control allowing you to create notification views like the native iOS notification views shown when the user receives a push notification.



You can find MPNotificationView on Github here.

Another great control for providing the user with unobtrusive notification.

4. Tutorial: The Differences Between Objective-C NULL, nil, Nil and NSNull Explained

An Objective-C tutorial explaining the differences between the different ways to represent nothingness in Objective-C (NULL, nil, Nill and NSNull).

You can find the guide on the NSHipster site here.

A nice straightforward explanation of one of those potentially annoying Objective-C idiosyncrasies.

If you've created, or come across any iOS developer resources that you'd like to share you can submit them in below comment section.

Thanks for reading this.

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iOS Developer Resources

Sunday, January 6, 2013

Getting Started with the iOS SDK Development Environment

The primary focus of this tutorial is on getting setup with Xcode. Xcode is an outstanding Integrated Development Environment (IDE) made by Apple, and the vast majority of both iOS and Mac developers rely on Xcode when building applications.

Xcode is only compatible with Apple's OS X, and I am therefore assuming that you have a Mac capable of installing the software. I will be using Xcode 4.5 throughout this series. This particular version of Xcode requires OS X 10.7.4 or higher. Even though it is possible to create iOS applications with an older version of Xcode, I recommend that you also use the latest Xcode release to make sure that you don't run into unexpected issues along the way.


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An Introduction to Localization with Auto Layout in iOS

Localization can be a huge selling point for mobile apps, opening up entirely new markets. And fortunately, incorporating localization into your iOS isn't difficult. Matt Tancock explains how Auto Layout has localization features built in, so your app has the hooks for a translated UI from the start. In a future newsletter we'll follow up with tips for those translation services.


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Saturday, January 5, 2013

Today's iOS Developer Resources

Today's iOS Developer Resources

1. Safari/Chrome Extension Allows You To Hide/Rename Apple Provisioning Portal App IDs

A handy Chrome/Safari extension that allows you to hide and rename App IDs in the iOS provisioning portal since Apple won't let you delete or rename them.

If you're using Safari you can download the extension here.

If you're using Chrome you can get it from the Chrome Web Store here.

You can find the source on Github here with links to the latest versions.

A simple plugin that can be a great help if you've got a lot of App ID's clouding your view in the provisioning portal.

2. Open Source iOS UI Control Providing Evernote Folder Style Navigation

An iOS UI control inspired by Evernote allowing you to make a navigation controller that looks like a stack of files complete with animations.

You can find KLNoteViewController on Github here.

A great looking navigation control providing a large level of customization.

3. An Open Source iOS Image Cropping UI Control With Movable Edge Points

An iOS UI control for creating an image cropping control allowing you to crop oddly sized areas of an image by providing drag and drop adjustment points.

You can find JBCroppableView on Github here.

A great control if you need more than basic image cropping.

4. Tutorial: How To Analyze iOS Crash Reports (With Examples)

A tutorial on how to analyze Apple iOS crash reports providing analysis of some example crash reports.

You can read the in-depth guide here.

You also might want to take a look at the WWDC 2010 videos (Developer login required).

A nice guide if you're having trouble deciphering Apple crash reports and want some real examples.

5. Tutorial: How To Create Great Looking Layouts With UICollectionView

An in-depth tutorial on how to make great looking layouts using UICollectionView.


You can find the tutorial on Brian's blog here.

The source code for the tutorial can be found on Github here.

6. An Efficient Open Source iOS Multistroke And Single Stroke Complex Gesture Recognition Library

An open source library for recognizing complex gestures whether made from a single or multiple strokes.


You can read more about $P gesture recognizer and download it from the homepage here.

A great project for handling different types of complex gestures.

7. Easily Customizable UIAlertView Replacement With Support For A Blocks-Based Syntax

An open source customizable UIAlertVIew replacement allowing you to use blocks for callbacks, and customizations.


You can find WCAlertView on Github here.

A nice UIAlertView replacement for those looking for custom coloring and a cleaner syntax.

If you've created, or come across any iOS developer resources that you'd like to share you can submit them in below comment section.

Thanks for reading this.

I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.


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Window Phone: How to Easily Store User Settings

Here's a base class for Windows Phone apps which I've been using to store user settings. It wraps the IsolatedStorageSettings and it's a slightly modified version of the SettingsStore-class included in the "A Case Study for Building Advanced Windows Phone Applications – Code Samples". Here's an example of how to use the base class (in a Windows Phone 8 app).

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How to Test Your Apps on Physical iOS Devices

Provisioning an application for testing on either a physical device or for App Store distribution can be a nightmare for beginners. However, every iOS developer has to tackle this hurdle at some point. In this article, I hope to give you a good understanding of how to properly provision an application for testing on a physical device.


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How to determine screen resolution on WP

This is a very common scenario most developers stumble across - they are building an app for Windows Phone and have to target all 3 screen resolutions available with Windows Phone 8. The 3 screen resolutions for your reference are: WVGA - 480x800 or 800x480 (15:9 ratio) WXGA - 768x1280 or 1280x768 (15:9 ratio) 720p - 720x1280 or 1280x720 (16:9 ratio) 


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C#,.NET,Intermediate,Advanced,VS2010,.Net,Articles,.Net Tutorials,C#,Mobile Development Tutorials,Mobile Developments,Window Phone Tutorials,WP7,WP8

Saving the WP8 Emulator State

Saving the emulator state between runs was one of the feature needed for the Windows Phone emulator, but till now it is not officially supported. It even makes more sense now when the Windows Phone 8 emulator is a full working operating system and not a trimmed one like Windows Phone 7/7.5 was. You could configure an email account, personalize the start screen, install some applications, install certificates or even save the state of an application that requires a lot of data to synchronize before the actual debugging and have everything ready the next time you start the emulator. Today I was trying to run the Windows Phone 8 emulator on a Parallels 8 machine using this post because I hate Windows 8 performance in Bootcamp (the disk access is crappy and the UEFI mode still needs drivers for sound, video and a way to enable Hyper-V). I observed that the first time you run an Windows Phone emulator it took more than 40 seconds to start. The reason is that the SDK creates a new Virtual Machine in Hyper-V and saves a "clean" snapshot of it. 


I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too. 

Stay tuned to my blogtwitter or facebook to read more articles, tutorials, news, tips & tricks on various technology fields. Also Subscribe to our Newsletter with your Email ID to keep you updated on latest posts. We will send newsletter to your registered email address. We will not share your email address to anybody as we respect privacy.


This article is related to
C#,.NET,Intermediate,Advanced,VS2010,.Net,Articles,.Net Tutorials,C#,Mobile Development Tutorials,Mobile Developments,Window Phone Tutorials,WP7,WP8
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